Week 9 Lecture Notes

Digital Illustration

The third and final project for digital illustration is to create night time image out of a day time image.

Step one was to select a landscape image during the day that has a relatively high resolution that can be edited to look like it was taken at night.

This week we learned how to use the burning and dodging tools to darken and lighten areas of the image.

Creating Street Lights: in our night time image by using a light yellow circle, the perspective tool, and the screen overlay to fade the light to look natural. Then, by adding a hot spot to the light source we have a realistic looking street light.

Creating Fog:

Filter > Render > Clouds > set width to 1000

double click on layer to find blending options > check blend if > hold alt > click on blacks to separate them

set a layer mask and paint in the fog selectively


For next week:

– Bring in three light sources in the image. 060530-N-6146L-057_JPG

Color Roughing

Digital Illustration

This is the screen grab for progress check on recreating a famous piece of art. Last week we learned more hot keys, specifically those for masking.

shift + click = hide/show

command + click on layer mask

command + ; = inverts the mask

So far my progress is coming along nicely. I’ve roughed in the major colors and shapes of the painting. I’ve used round and square brushes with different level opacities to recreate those colors and shapes. With the brush tool selected I use the ALT key to see the eyedropper tool and click on the color I’d like to pain with to actually get that exact color on my brush for painting.


The Portrait Retouch

Digital Illustration

Retouching a portrait and giving it a magazine cover quality can seem quite difficult and daunting if you don’t really know your way around Adobe Photoshop. Within the first two weeks of Digital Illustration class at the Art Institute of Seattle our class learned how to use the clone stamp tool, the healing brush tool, the patch tool, and blend modes. All in an effort to retouch self portraits that we took on the very first day of class! We learned about content aware modes that borrow colors and textures from around the area that you’re retouching so that it gives the photo a seamless, untouched look.

I chose this portrait of myself with this silly but growly look on my face to retouch and I could see right away all the areas that needed retouching. Retouching can be a really tricky thing because, naturally, a lot of people will want to retouch their face within an inch of their lives (like me) but the real skill is in retouching the photo to perfection but not so much that it obviously looks like it was retouched using post production programs. I started by changing my background and then taking out a lot of my freckles and blemishes using a low opacity brush, by using a low opacity brush I was able to retain the texture of my skin. I then whitened my teeth and brought out the color of my eyes using a soft-light blend mode. I finished up by adding some highlights to my hair and adding some shadowing contour lines to my jaw. After that, just for fun, I merged the layers using the short cut, command+option+shift+E (we learned in class) and used the liquify filter to plump my lips a little and make my left eye bigger, my left ear smaller, and my jaw a little more defined. The coup de grace was bringing in a pair of perfect lips from a girl in the class and blending them with my own face to make me look like a diehard Amanda Lepore fan! Enjoy

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